Vol. III, No. 2 – by Ares Kiden
Conflux Score Lucky Hit?
Inventories were damaged and production was disrupted when Amananth Station was attacked by a Conflux C10-s on 119.1.9. The damage was caused by a deemed “lucky hit.” Call me skeptical, but I think I would look into station defenses more closely before writing this one off as “lucky” — or maybe the next “lucky hit” will target nukes (i.e. BIG boom) — or take out a big chunk of the remaining, irreplaceable Antiflux inventory.
In this instance it was Flashfires, Guardians and Whistles that took the hit — and a quickly addressed Faction Mission to repair things was completed in just a few days (nice work, folks!). Continue reading
Vol. III, No. 1 – by Ares Kiden
Very little has gone on since the last issue, but I just had to do an Update to talk about the fifth anniversary of The Restoration.
On 113.12.28, Jumpgates were reopened — just about 20 months after the event we know as The Catastrophe, that disrupted gates, fried databases and destroyed a lot of other infrastructure. Although it was not as deadly or cataclysmic as The Great Collapse, it shook all of the pilots and all of the factions to their core, reminding all just how little control we have over the immense stellar forces that wash across the galaxy and how easily governments, cultures, infrastructure and people can be wiped away.
So now we stand here five years later. And while some have returned to taking things for granted, I believe that the vast majority of us appreciate every jumpgate, beacon, station and ship because we know how easily it can all just disappear — or at the very least — be rendered unusable.
Happy fifth anniversary of The Restoration to you all.
Vol II, No. 11 – by Ares Kiden
Festival! 118 Roundup
Festival! always seems to be one of the most fun holidays every year. It’s longer, it’s for all factions and there are usually lots of events. There were a lot of events, but I seem to see a trend where just a few people participate and they get all of the prizes. I’m not judging — I’m to blame, too. I should have gotten at least a little bit involved. It just seems a shame. More people would probably equal more fun.
Historic Pub Moves
Apparently it’s hard to sell beer when hardly anyone ever docs at the station. I don’t think we have gotten any official word on when the “new” SpaceBar will be opening on KH, but let’s drop in, raise a pint and wish TD “good luck” when it does.
Thief Production Ends
Yeah . . . having a hard time getting worked-up over this one. Has anyone ever really used one of those things?
Vol II, No. 10 – by Ares Kiden
Hives Busted. Roids Cooling
It all started on 7.20 when pilots reported that asteroids were not cooling after being mined. It ended on 10.26 when the final hives were destroyed and ‘roids began cooling again. In the interim there were five Faction Missions, that started on 7.20, 8.10, 8.22 and 9.23. These included missions to re-program Quantar beacons, Hyperial data collection, a series of Octavius anomaly scans, Solrain commodity stockpiling and Amananth beacon monitoring.
And while all of this was going on, there was a brief period of rapid infestations activity, with some of the infestations seeming absolutely impregnable.
On 9.9 — after the fourth Faction Missions — TRI Corporation’s Research Division called on pilots to tune ALL beacons to one color (ended up being green).
And once all that was done, there was a call to destroy all Conflux Hives in five targeted sectors. I’m not going to repeat what has already been reported on this, but kudos to the pilots who didn’t just walk away frustrated and complaining — who brought this drama to an end on 10.26. Your rewards were well-deserved.
***** BUT ***** Continue reading
Vol. II, No. 9 – by Ares Kiden
Pilots Balk at Mission
Almost three weeks ago, it was announced that an analysis of the data that had been gathered by faction missions suggested that a series of Hives in Conflux Space were responsible for the months-long problem with mined asteroids not cooling down. Since that time there have been a few test forays into Conflux Space, but pilots have clearly balked at taking on the mission to destroy the hives. Most just have not shown their faces … a few have been very vocal about how impossible the mission was.
But to me the most odd thing is that no one has actually tried. It’s not like a group has gotten together to try to destroy the 25 identified hives and failed … not even once. Continue reading
Vol. II, No. 8 – by Ares Kiden
What is Going On?
There have been many many missions relating to the non-cooling asteroids, but we have heard results from exactly ONE. Is there some kind of secret agenda happening here? Or is everyone too embarrassed to admit that after all is said and done, they still have no idea what is causing the “high entropy state” in the asteroids? There’s been a bit of frustration building in the jump pilot community and I’m pretty sure much of it could be resolved with just a little bit of communication. Continue reading
Vol. II, No. 7 – by Ares Kiden
This issue, it’s all about the ‘roids. On 7.20 reports started coming in that ‘roids were not cooling after being mined. It’s kind of a big deal since that will push miners into deeper and more dangerous territory REAL fast. Quantar Kicked off an FM almost immediately, having pilots re-program beacons in a number of sectors in an attempt to gather data. Hyperial then (of course) scoffed at the Quantar mission and launched a data gathering mission of its own.
The real puzzle here is why asteroids would suddenly stop cooling after they are heated during mining. The extraction wave, which was invented by Venurian Prospecting in 89 AT, causes asteroids to heat up as they are mined. The frigid temperature in space should cool the asteroids back down — as it has for the last 29 years. But something has changed. The temperature in space has not. Mining equipment apparently has not.
The enigma remains.
The Quant mission was finished on 8/11, but no word yet on whether there are any tangible results. The Hyperial mission is still in progress.
And that’s it. No more news. GO MAKE SOME!